![]() ![]() Its startup is slow and can be hard to land, so pair it with the hydrant's water blast to increase your range while sliding in. Pac-Man's forward smash has very strong knockback. Pac-Man's down tilt comes out fast and has great range, and since Pac-Man returns to his original position after using it, it is a good move for poking your opponent. This attack is best used only for opponents that are directly above you, and can be also used as a combo starter. Pac-Man's up tilt gives his fist intangibility, but has a small hitbox which makes it hard to use. Forward tilt has decent range, but it is not a safe option on shield. When your opponent is pressuring you at close range, use this attack to create some space. Pac-Man's forward tilt will slighlty lift your opponent up. It can also cross-up shields, making it very hard for an opponent to punish. It is used as an approach tool, and for catching opponents' landings. Pac-Man's dash attack lasts a long time and has almost no end lag. Jab (Neutral Attack)Īfter throwing out all of Pac-Man's jabs, there is little end lag, making it a good get-off-me tool. While his grab has good range, it is very slow out of shield (16 frames), and will usually not be fast enough to punish an opponent. With an item in hand, chucking it at the opponent is also a fast and low commitment option that can lead into follow-ups, and can punish opponents from a distance. However, his neutral air is typically a much better option, since it can be used from frame 6, and will allow him to combo the opponent. His fastest out of shield option is his up special, which is decent, but has a small hitbox, so it is mostly only used for a quick escape option. Pac-Man has access to some very good out of shield options. Pac-Man Frame Data and Moveset Best Out of Shield Options Move You'll need to have the enemy on mid percentages and the Galaxian item from Pac-Man. Neutral Special (Galaxian)→Fair→Grab Galaxian→Throw GalaxianĪ lengthy combo that can deal massive damage when executed properly. ・Great at limiting opponent's movement with a variety of projectiles See Our Tier List Here! Pac-Man's Strengths and Weaknesses Strengths Pac-Man is a tricky character, and players will need to learn the ins and outs of his unique special attacks to get the most out of him. His range is rather below average, and combined with the fact that very few of his moves have good knockback, it means that Pac-Man can sometimes struggle to kill until getting an opponent to a pretty high percent. ![]() Pac-Man's grab is very slow and punishable, meaning that it is mainly only good for a hard read. ![]() Pac-Man's main gameplan relies on using these tricky projectiles to create mind games with the opponent, limiting their movement and punishing a bad option. His fire hydrant is also used as a way of putting a layer of separation between Pac-Man and the opponent, and can be launched forward after it takes enough damage. Each of these has its own effects and uses, but the 7th item that appears, the Bell, will stun the opponent, making it very good for a heavy follow-up attack. Smash Ultimate Pac-Man has the unique characteristic of being able to choose from a variety of projectiles in his neutral B. Pac-Man Tier and Overview Stats and General Info Pac-ManĪ tricky character with several unique projectiles ![]()
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